March 19, 2018

WUXIA WORKSHOP 1

In the first episode of Wuxia Workshop, I talk with Joel Clark (designer for the upcomping Tian Shang: All Above Heaven RPG).

Episode Segments

Sharing Inspiration

  • We talk about the movie Swordsman II in a gaming context. 

Problems in Design

  • Bringing genre elements to the game 
  • Gaming the afterlife 

Solutions in Design

  • Joel talks about the gaming solutions he's found in Vornheim by Zak S
  • I talk about a simple 'commando' mechanic I came up with during my game over the weekend. 

Media Recommendations

Check out Distressor's "Just Breathe", they generously allowed us to use their music in our introduction.

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