In the first episode of Wuxia Workshop, I talk with Joel Clark (designer for the upcomping Tian Shang: All Above Heaven RPG).
- We talk about the movie Swordsman II in a gaming context.
Problems in Design
- Bringing genre elements to the game
- Gaming the afterlife
Solutions in Design
- Joel talks about the gaming solutions he's found in Vornheim by Zak S.
- I talk about a simple 'commando' mechanic I came up with during my game over the weekend.
- Ninja Scroll
- What Price Honesty?